Scattered Thoughts – Dissecting Tomie

     Yep, the title is a pun. A bad one. You’ll get it. Let’s move on.

     I’ve already written about Junji Ito and anime adaptations of his manga. Gyo was a failure through and through (Ufotable, what have you done?) and quite recent Junji Ito: Collection, while it had several stronger stories, was equally forgettable at best. It turns out that Collection also has 2 special half-length episodes that I recently watched, episodes that feature probably the most famous character Junji Ito ever created – Tomie. Knowing what a catastrophe Collection was, I was inevitably cautious but at the same time I tried to remain as optimistic as possible. Tomie, one of the first published stories (in 1989) by Ito so far has inspired 8 live action films and a TV drama. You’d think that the source material should be strong and compelling enough so even the terrible production of Studio Deen shouldn’t be able to destroy that, right? Ito is far better at writing short stories, so Tomie truly looks like one of the best options out the huge catalog of Ito’s manga. Yet, after watching the specials I can do no better than to laugh at all the improbable events and question who on earth could’ve created such a ridiculous, silly, unbelievable and, well, bad story.

Tomie beautiful manga

The gorgeous star of the show

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Scattered Thoughts – what do you get by mixing Urasawa and Tezuka?

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Pluto vol. 2 and Astro Boy vol. 3, both covers feature Astro Boy

     Let’s think for a bit about various remakes, reboots and reimaginings concerning our community. Probably what first comes to mind is the constant stream of news that one anime or another is getting a live action adaptation. And we all know what the general opinion about such stuff usually is – “Oh god why? Not another one!”. Technically, these cases aren’t really remakes, as it involves changing the original medium. Anyway, it’s not unheard of for an anime to get a true remake, as usually it either takes advantage of new technical capabilities (NGE) or, more importantly, also changes the story because the original anime wasn’t very satisfactory (for example FMA or Fate/Stay Night to some extent). Sometimes remakes as well as unending sequels are also used to rekindle interest in long-running franchises such as Sailor Moon. But have you ever come across such a phenomenon in the manga world? Naturally, it’s not common since drawings don’t age as fast but that doesn’t mean that such things don’t exist.

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Osamu Tezuka among his works and a post stamp showing him with Astro Boy

     Let’s move on to the mandatory appreciation sentence about Osamu Tezuka – there probably hasn’t been a more influential person in anime and manga history and there will never be. The details of the history of manga and anime are an interesting topic by itself but it concerns today’s theme only a little. Many of you probably already know that Tezuka was heavily influenced by Disney animation and American comics of the same time period. Tezuka started imitating characters and stories available for him in pre-war Japan, little by little moving on to find his own voice. For a long time his character designs and characters themselves remained very Disney-like, just the right stuff for uncomplicated stories that usually fall into contemporary family friendly slice-of life comedy genre. As Disney and generally all of the Western animation up until now has concentrated on providing entertainment for younger audiences, Tezuka in his time managed to move on. His manga gained more depth (both visually and story-wise), more complex themes such as psychology of human mind and social problems started to appear. Tezuka’s medical education also became an influence to his manga and it wouldn’t be too bold to say that medical schools became more crowded because of his art. Tezuka deserves all the credit for influencing the general look of modern anime, more cost-effective outlook on the animation production compared to the Western animation and most definitely types of stories that both manga and anime tend to tell.

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No way this could be a bad guy

     It’s probably impossible not to have heard anything about Astro Boy or as it was called originally Tetsuwan Atom, meaning Mighty Atom. Tezuka’s famous manga series about a little robot dealing with various usually robot-related problems in a superhero way have received many adaptations, first being live-action tokusatsu series in 1959. The first anime series in 1963 despite featuring some really limited animation also deserves a mention since it was directed by Tezuka himself. Astro Boy franchise proved to be particularly alive and influential, promoting Tezuka’s visual style and forming both anime and manga mediums for years to come. Yet, I don’t consider myself a huge Tezuka fan. The only Astro Boy related material I’ve consumed (that is specifically for this post) is The Greatest Robot on Earth arc from the manga. This arc seems to be among the most liked, and not without a reason. Generally the arc (as I guess more or less the rest of the manga) never really gets out of its simplified storytelling with inconsequential conflicts and not the most believable character actions and motivations. It’s crucial not to expect many deviations from a tone and style that would appeal to children. Most of characters appear to be one-dimensional – for example the evil ruler behaves the way he does because he’s just evil. Some of the choices of the story are questionable if anyone wants it to be realistic – characters fight, then reconcile, then fight again while maintaining a semi-friendly relationship, help one another or just decide to postpone a fight for silly reasons such as not being allowed to fight because someone just said so.  Fighting seems to be the main factor that decides if someone is better than someone else. Even if sometimes some other characteristics are said to be important, ultimately it’s fighting that answers all the questions. The overall mindset of the manga can be clearly illustrated by an example when the bad guy saved Astro Boy and then Uran, Astor Boy’s sister, gave the bad guy some stickers as a reward. Oh dear. The artstyle further emphasizes not the most serious nature of the manga – the cartoonish origins of Tezuka’s style are clear. Both characters and backgrounds appear to be very flat, techniques that are more known to be used for American comics such as squash and stretch are used in many occasions. That works for little comedic moments but also undermines the stakes of the story. For me it felt quite weird – as if I was reading comics knowing that it was actually a manga.

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Just two robots enjoying an afternoon

     Nonetheless, Astro Boy also gives some food for thought, mainly through the main antagonist robot Pluto who is told to destroy all of the most powerful robots, Astro Boy included. Pluto constantly emphasizes that he doesn’t want to fight Astro Boy and does that only because he was programmed so. That creates sort of an inner conflict and ultimately makes Pluto not as much as a villain but more of a tragic character who isn’t fortunate enough to be able to behave the way he would like to. Even so, Tezuka’s shounen world is able to give chances to Pluto to overcome his programming sometimes when it’s convenient to the plot. Ultimately, the story has some interesting aspects but I don’t think you miss anything skipping this arc unless you’re interested in the history of manga.

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A nice background with a part of Naoki Urasawa

     At this point Naoki Urasawa comes into the picture. One of the most prolific mangaka of our times, author of such masterpieces as Monster. I don’t think much is needed to be said about him because his works speak for themselves, being far more accessible than some part of Tezuka’s dated legacy. Having admired Astro Boy since his childhood and possibly naming his protagonist in Monster after a character in Astro Boy, Urasawa opted to rework the The Greatest Robot on Earth arc into something completely different. If you more or less know anything about Urasawa’s style, you should be at least mildly interested – Urasawa’s realism and deep interest into the psychology of the characters at first glance shouldn’t mix well with full of conveniences and very childish Tezuka’s creation.

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An improvement in art of Gesicht, though the handshake remains the same

     It turns out that Urasawa’s end product named Pluto has very little in common with its predecessor apart from the some general plot points and various not necessarily Astro Boy related Tezuka references. To some extent recreating the story and giving soul to the characters wasn’t the most difficult task because Tezuka’s pace was just insane. The original arc’s length doesn’t comprise a full volume while Pluto tells the same story through 8 volumes.  The change of pace can be illustrated by the fact that the first powerful robot to be destroyed – Mont Blanc – in Tezuka’s version appears in only 2 pages but instead of that Urasawa elaborates how Mont Blanc’s destruction affected everyone else in the world – lots of tears, funeral and stuff. That’s a very characteristic feature that makes both versions different. Tezuka just can’t stay in one place for a longer period of time wishing just to continue the story so that the readers won’t get even a slightest chance to be bored. On the other hand Urasawa spends a sufficient time to portray every character as realistically as possible, building relationships and pondering how each of the events concerning really powerful and known robots would affect everyone in the world. To make things more interesting, Urasawa also shifts the main character role to a robot detective Gesicht who received barely any time in Tezuka’s version. Another difference is that Urasawa’s version of the story has far more mystery elements. Tezuka showed the main antagonist from the get go, while Urasawa delayed its complete appearance four fifths of the total length of the story. Needless to say the effect is stunning.

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War isn't pretty

     One huge addition in Pluto is the idea of a past but still quite recent conflict that affected pretty much everyone in the story and shaped their motivations. It’s not hard to guess that United States of Thracia declaring a war to Kingdom of Persia because the latter allegedly constructed robots of mass destruction is connected to the Iraq War. Regardless of what you think of it, Urasawa makes himself clear considering his stance toward the conflict – war can accomplish absolutely nothing. Such moments like when one of the most efficient killing machines wants to learn to play a piano just scream about the meaninglessness of war. The said background then is used to make the characters more connected to the world they’re in. In Pluto every of the most powerful robots gets his own story, sometimes made of vague hints of Tezuka’s version. For example Epsilon at first was just a cautious Australian robot who for some reason cared about some kids. Urasawa expands Epsilon into a person who declined to participate in the Persian war and rather became a caretaker of some of the orphaned kids from the same conflict. This Epsilon is naturally being looked down on for that but just as is with humans, rejecting a fight doesn’t necessarily make you an irredeemable coward. Other robots also receive various motivations such as behaving because of the love of one’s country, developing a healthy rivalry, or just wishing to live the most fulfilling life possible.

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Urasawa's art at its best

     The original Astro Boy had ideas about robot rights and how life would be when there’re robots everywhere. As with everything else, Urasawa expands the idea. The end result is a really interesting world where robots are still bound by strict rules not to lie and not to kill humans but on the other hand they are conscious. Robots try to mimic lifestyle of humans, forming families, adopting robot-kids, in other words just pretending to be what they aren’t. It’s fascinating that the act of crying for a robot might ease a little a great pain, even if the robot has no idea why and how. The portrayed state of society is also thought provoking because robot rights and stuff are still a fairly new concept, evoking even secret anti-robot movements, clearly bearing significance to racial discrimination. One of the most tranquil moments in the early chapters came when Gesicht came to announce the death of a police robot to his wife and experienced her subtle response to that. A little later this scene was heavily contrasted to another one when the same killed robot after some scientific examination was just scrapped into trash with other ordinary junk. Some robots might even feel complicated emotions and be just barely distinguishable from humans but it’s a no brainer for the government to play with robot memories if it suits the needs. Also, if ordered, a robot must kill his fellow robots no matter his own thoughts. All the rules concerning robots and general understanding are just not yet developed enough to make them truly equal to humans, and such a theme is always intriguing to explore.

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Epsilon turns out to be reincarnated Johan from Monster, but only visually

     As well as the story, the art of Pluto is very much Urasawa-like. Perhaps sometimes even a bit too much Urasawa-like. Gesicht’s personality and appearance to some extent resemble inspector Lunge from Monster, but Epsilon is just a twin to Johan (not to mention that both of them are good with kids). Technically that means Nina Fortner, and that’s also pretty much true. Other than that, it’s a usual wide range of facial features that Urasawa excels at. While Tezuka’s character designs are very simplified in order to suit the cartoonish style and various squashing and stretching attempts, the same can’t be said about Pluto’s cast. For example it’s clear from the first panel that there’s something ominous and sad about dr. Tenma even if you don’t know anything about his own story (that actually is quite sad. Check out the origins of Astro Boy if you will). Having more realistic versions of the characters let the reader connect more with the story via many subtle facial expressions that weren’t possible to portray through the cartoonish Tezuka’s designs. To overcome the nature of Astro Boy’s essence, sometimes inventiveness needs to be employed. In Pluto all the powerful robots look precisely like humans, even Astro Boy himself possesses a body of a normal boy. But while in Tezuka’s version two of the most powerful robots were especially inhuman and machine-like, Urasawa decides to make these shapes into mechas wherein actual human-like robots may sit. The locations in Pluto also received more focus – you can easily tell that characters live in an organic world where some technology is present but it doesn’t overshadow the story itself while Tezuka’s world didn’t seem to be that different from our own.

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The two masters

     Probably the only thing that I wasn’t particularly happy about Pluto was the ending that felt too brisk. The story had been woven for a long time with much interest being waken about some certain characters and it feels slightly disappointing when you find out that not all backstories and motives will be told. Yes, it’s a great way for each reader to find his own answers but some clarity and as detailed elaboration as other characters had received would have been welcome.

     Well, the most important difference between the two manga seems to be that Astro Boy was created to suit needs of children – to fascinate them with unusual stories, to let their imaginations run wild with all the possibilities that the future may hold, to show a clear sense of justice when the good guys win and the bad guys are not made fun of but rather being reprimanded, getting embarrassed over their deeds and, if possible, turning to the good side. On the other hand, Urasawa is one of these kids who were touched by Tezuka’s stories and that enabled him to make a new rendition of the same story, only transformed to suit the needs of a more mature person. The mere built-in ability of the story to be transformed speaks much about the deep ideas that Tezuka has hidden in his manga, but it took another master to entangle them and make them presentable mixed with some other expanded statements.

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You don't want to make a robot policeman this mad

     If it wasn’t clear enough up to this point, I’d highly recommend reading Pluto. It’s a sad story about some part of sentient people being discriminated, having a clear anti-war message and delving into the human psychology that’s made even more interested because of the fact that the majority of the analyzed characters are robots. Moreover, the story was already created way before Urasawa even got the idea to start Pluto and that let many details to be put into the beginning of the story that aren’t that comprehensible from the very start and become clear only gradually. It also means that the manga has a high rereadability value, and it’s definitely worth it. Pluto is a very interesting story, combining wonders of a more advanced version our world with deep human drama. The idea to push Astro Boy himself into a supporting role in order to give the spotlight to a more tragic and mature character worked wonders to the story. I think you could enjoy Pluto better without any prior knowledge about the Astro Boy franchise but that doesn’t mean that even a die-hard fan wouldn’t find any unforeseen twists.

     As I’ve already said, Astro Boy is incredibly famous, which might be illustrated by, say, current airing Atom: The Beginning anime. Nonetheless, just recently Pluto has also been noticed – M2, the new studio of legendary Masao Maruyama is going to adapt the manga into an anime series. Don’t miss it!

     Have you read Astro Boy and/or Pluto? What are your thoughts about Tezuka’s and Urasawa’s styles in general? Don’t be shy and please do share your experiences!

Scattered Thoughts – Nijigahara Holograph, Haruki Murakami, and the appeal of Inio Asano (3/3)

     This is the final part of the write-up and it concerns primarily Nijigahara Holograph. The first part about realism in Inio Asano’s works is here and the second about Asano’s dark world might be found here.


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     After all these thoughts Nijigahara Holograph, a manga of only one volume, seems as Asano-ish as possible, but also having its own charm. The manga doesn’t have as much optimism as Solanin, and in that respect it’s more like a similar iteration of Oyasumi Punpun’s world. The limited length doesn’t allow to delve deep into the characters’ inner worlds, but it isn’t that needed since Asano manages to get the message across by using old as ages method of “show, don’t tell”. For example, bruises on an arm of a child in just one panel reflect the relationship with his parents, and as in that case it’s the parents that are the center of that sub-story, the conclusions about them can be made very quickly without any elaboration that needs lots of words. It’s probably for the best since then the readers can come to their own conclusions without being swayed by the subjective thought trains of the characters themselves.

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     The reader must be prepared to think also because Nijigahara Holograph is somewhat further from other Asano stories since it contains some unnatural phenomenon – time loops, to some extent repeating events and the mystic atmosphere to create an unsettling mood. Characters live their lives as all normal people do, but you feel that everything is a bit more complicated. As everyday routine in all Asano’s stories is portrayed to be suffocating, Nijigahara Holograph goes further – many entangled lives are meshed into an endless repeating cycle of suffering. Some characters are slightly aware of it, and it’s only more painful. The mysticism is also expressed  visually, as many panels are invaded by butterflies that look like something straight from Junji Ito’s works – being something unknown, incomprehensible, awe-inspiring.

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     Broken characters are inevitably here. What made them that way? Well, just one wrong decision, one wrong step can lead to haunting memories for a long time. It may be thought of as karma at its cruelest – if one gives in to his desires, there will always be a dark shadow hanging over. Even the most normal looking person inside may prove to be not that harmless as there’s a monster in every character of the manga, only some are hidden better than others, but one way or another in the end they come out. It all comes out as an idea that you can’t escape your past – it follows you whenever you go, influencing your future decisions. Another neat idea Asano uses here as well as in Subarashii Sekai is that there are countless unexpected connections between the characters. Take for example a girl working in a cafe owned by the brother of her former classmate. Then one day the cafe is visited by the girl’s former teacher, who also has connections with the owner. The characters themselves might not be fully aware of their intertwining fates, but the connections exist, and in this way past events may have even bigger influence over the future. Also it’s interesting that some events may repeat themselves – not exactly, but enough to be recognized because of some specific prop, character circumstances and so on.

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     I know that everything I said is very vague, but just have faith that if you want to experience Asano’s stories but don’t have much time, Nijigahara Holograph may as well be a good start. This manga encompasses many of recurring themes and ideas, also having its own identity and overall working as a good example of what Asano is capable of. It’s rather easy to just skim through the pages getting only a sensation of something half-baked and weird, but I think on a closer inspection there’s lots of interesting stuff to ponder about.

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     I wish there was even wider knowledge and appreciation of Asano’s works. of course there was that Solanin live action film, but probably it would be naïve to expect an anime adaptation of pretty much anything Asano has written. Well, to think positively, there is a precedent of Aku no Hana getting an anime, and that’s encouraging, since Shuzo Oshimi is another mangaka whose exceptionally beautiful art is able to accompany mature and complicated stories. There is also one interesting connection between Haruki Murakami and anime – Yoshitoshi ABe was heavily influenced by Murakami’s imagery in his Hard-Boiled Wonderland and the End of the World when creating the world of Haibane Renmei. The Wall, the Clock Tower, the Library and other things appear in both works and evoke similar feelings, even if the circumstances are completely different. These facts are not much, but stories that invite thinking and reassessing your relationship with the world are slowly getting more appreciation and acceptance through different mediums. Well, you don’t even need to go far, last season’s Kuzu no Honkai provided some interesting food for thought. And what’s more interesting, there exists one photo of Kengo Hanazawa, the author of I am a Hero and a good friend of Asano in Asano’s office. And guess what manga lies on a table behind? No wonder since thematically Umibe no Onnanoko and Kuzu no Honkai have many common points.

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     So yeah, I guess you have grasped a bit of what kind of person Inio Asano is and what his stories are like. At this point it’s useful to remember Haruki Murakami for a second. Both of the creators wander along existential themes and their characters to some extent are very similar. Why does that appeal so much to me?  I guess because I (as probably everyone) have come to question my place in the world, what am I really supposed to do with my life and whether am I not wasting it and if yes then if it’s really wrong; is it ok to dream knowing that you can’t achieve something you wish for? If not, when is the right time to stop? Should I be content with everything I have or should I try more? And then what would be the point of achieving anything? The answers the readers find may be completely different, but that’s beside the point.

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     It’s interesting and a bit disheartening that Asano’s manga is, as he himself put, a blend of things that have meaning and things that have absolutely none. It’s like a gamble trying to guess what the author intended and what he didn’t. Either way even if intended to be meaningless (for Asano), some symbols still can be interpreted. Also, some at the first sight meaningless things might have some symbolism, but knowing Asano, sometimes you just have no chance to guess the right answer. Some ideas are deeply integrated into the narrative, others are there just because Asano wanted to do that for apparently no reason. It’s a bit of a mess, but I’d call it  one of Asano’s strengths – you can achieve many different interpretations, and some of them can be completely opposite to what the author intended, but they nonetheless can be seen as valid in their own right. There are many possible meanings, and you can chose what you like.  An author who makes his audience think about the meaning of the art is automatically a very good one. Every piece of art that encourages you to question anything is a step towards being a wiser person, being able to avoid some of the mistakes of the unlucky characters, and Asano can certainly provide that.

     Have you read any of Asano’s works? What do you think of them?

Scattered Thoughts – Nijigahara Holograph, Haruki Murakami, and the appeal of Inio Asano (2/3)

     The first part where I talk about the realism in Inio Asano’s works and from where does it originate may be found here. Now it’s time to think about how Asano transforms the world to suit his stories and finally to bring some thoughts about Nijigahara Holograph in the third part.


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     It’s not hard to agree that generally manga industry tries to promote positive, inspiring and uplifting stories (pretty much typical shounen stuff), so inevitably there appears a niche for some deeper studies of darker characters that may come close to being antiheroes. Though the world in Asano’s manga is shining with realism, it also is created to be very dark, a place where no one would rather live. For example school life in Asano’s works definitely isn’t the pinnacle of human existence as many anime seem to propose. Children are often left to their own devices as adults have their own problems and that ensures survival of the fittest with bullying at its best. Asano portrays school experience as a journey to a wider and always expanding world, but it has little parental guidance or visible influence by the teachers – kids try things on their own, discover ways to deal with various problems on their own, and just try to survive an environment that’s certainly not the most sympathetic.

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     It’s not only school – anytime and anywhere tragedies sometimes just happen, sometimes you invite them yourself, but nobody is safe. There’s no such thing like “oh no, my friend was eaten by zombies, but after two chapters I’m absolutely alright like nothing happened”. Unpleasant things ensure that the characters are affected to the core as it provides means to dig deeper into human nature. Characters may not show how their experiences influence their decisions, but at critical moments you see that even the most secretive emotion may find a way through all the barriers. Widely appreciated Oyasumi Punpun begins like a somehow weird but ultimately harmless tale of a little boy trying to find a place under the sun and his journey through years, but the influence of the unfriendly world increases as the time goes on and by the end you end up being almost terrified what became of that sweet little kid, and the saddest part is that many of his not the best decisions weren’t his fault. Also, the viewer is left to ponder whether at the start Punpun’s life was any different from that of a random statistically averaged person and if truly everything that occurred could happen to anyone – is it true that either you’re just lucky or you aren’t? The effect is enhanced by the fact that Punpun himself is made to look like a bird-like doodle – naturally his emotions are visualized in a limited way so the reader may imagine himself in Punpun’s boots a lot easier. Punpun isn’t a character meant to be clear cut and having a rigidly defined personality – you may construct your own Punpun from a doodle to an actual person like any other.

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     Punpun starts as a fairly normal person, but as the characters are just the products of their own universe, probably there was no right way for him from the start.  Asano’s rather pessimistic world just isn’t forgiving for any little mistake that may come to haunt you later, seemingly harmless choices may lead to sad outcomes. Then it’s no wonder that pretty much all of Asano’s characters are broken people in one way or another. Each of them comes into the society naïve and hopeful but then the life just bashes their hopes, dreams and entire worldviews and in return thrusts a question “What will you do now?” The answer obviously is “I don’t know” and at this point characters begin to differ by trying to answer the question properly to the best of their abilities.

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     As Asano’s world is unrelenting, it’s filled with various individuals some of whom may appear to have gone absolutely nuts. To some extent that’s again a confirmation how hard is to live there. Some characters use this kind of behavior only as a way of dealing with their problems but everyone has his own internal logic and what’s perfectly fine with them. On the surface that may seem abnormal but that’s how Asano’s characters are. To think metatextually, some of these weird moments provide a little bit of comedy relief that brings a tiny ray of humor in seeing how ridiculous the world actually is apart from all the gloomy stuff. The humor often comes from totally unexpected and at the first glance illogical actions of the characters, almost on the same level as in Nichijou. Anyway, ultimately Asano’s existential questions lead to the conclusion that virtually no one knows exactly how to live. Everything just happens and in a blink of an eye you can end up in a horrible mess that no one warned you about. The harsh environment has broken many, shattering dreams and wishes, but as lonely creatures as they are, Asano’s characters strive to form connections and somehow live on.

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     Even a person without goals or aspirations still needs to live somehow. An idea being explored in practically all of Asano’s work is the necessity to choose your future. Probably the two most important decisions in human life are the choice of a partner and a choice of profession, and Asano’s characters struggle with both of them as there is no right way do one or another and everyone just has to find his own path which usually isn’t that filled with joy. It’s practically impossible to find a perfect partner, especially since at first we are prone to overestimate the good points of a person we want to like. Entangled in imperfect relationships, Asano’s characters sometimes try to go their separate ways only to begin a new cycle of imperfectness. Sometimes they try to work things out and stick together even if there seems to be no logic behind it. Speaking about relationships, Asano doesn’t shy from sexuality. He tries to portray it as a very casual thing, just like eating lunch or something similar and that makes his works exceptional among many stuff nowadays where there’s tons of teasing and fanservice, but everything ends with only that. Well, I myself am not a person who particularly looks for such scenes in manga and anime, but the idea of treating it as a normal thing once again brings the realism, or rather a world without thinking about sexuality as a stigma. A perfect example of that is another Asano manga – in Umibe no Onnanoko characters (that are just in the beginning of their independent lives) experiment, err, try again, and just continue living on as best they can.

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     The other big question isn’t any easier. No one during their school years wants to become an average person, that is to work long hours of a salary man or, even worse, to be able only to achieve a position of a part time shop assistant. Continuing education in a college in this regard is a no better solution since a person at that point usually still doesn’t have a slightest idea what he wants to do with his life. Or rather, what he could do with his life because as children the characters have many huge dreams but virtually all of them are shattered sooner or later. Despite of that, usually there are opportunities to break out of all these cycles of misfortune. Not every character is able to make the right step, but among all the unhappiness there are moments of joy and salvation, moments when someone just finds the right answer to one of the multitude of questions that the life continues to ask.


     Please continue reading the final part about Nijigahara Holograph here. The first part examining Asano’s realism may be found here.

Scattered Thoughts – Nijigahara Holograph, Haruki Murakami, and the appeal of Inio Asano (1/3)

     A week ago this blog celebrated its one year birthday. Well, celebrated might not be the best word since I think it’s a pretty arbitrary amount of time, but anyway I’m generally very pleased that this project keeps going. To be frank I didn’t expect to manage not to stop some time soon in the beginning, but finding people who read your stuff and, more importantly, people who themselves write some interesting things has been an amazing experience. Thank you everyone for encouraging me to continue, I hope this won’t be the last time I can write something like this. What is better in this case than some musings over my favorite mangaka among other things?

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     The post ended up being a lot longer than I thought so this is the first part (concerning realism in Asano’s manga), the second (about the darkness in the Asano’s world) is here, and third (finally about Nijigahara Holograph) is here.


     To start from pretty far, let’s talk for a bit about Haruki Murakami. Yes, he’s not some obscure animator or mangaka, he’s the guy who almost won Nobel Prize in Literature. I’m not particularly well-versed in his works, but they have definitely left an impression on me. As far as I know, there always has been an easily observable theme uniting many of Murakami’s stories. That is, his protagonists most of times may just be the same person, experiencing different lives in parallel universes, but ultimately his character remains more or less constant.  Murakami’s protagonist is usually going with the flow, being not especially happy about his place in the world, but in the end being rather content, or just not courageous enough to make effort and change. Reading the surreal stories (A Wild Sheep Chase for example – you can’t get more mystical than that) brings a melancholic feeling, not unrelated to the intellectual side of the protagonist and particularly his interest in music. There also appears some secret wish to experience a different world, to escape from the ordinary life, to be able to do something different and avoid being just a quite unsuccessful and lonely dude with some regrets, a person whose absence wouldn’t be mourned. Precisely this feeling and the ability to create stories to be as realistic as possible is the connection that arises between Murakami and the person I really want to talk about.

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     If you have ventured at least a little into the world of manga, the chance is pretty high that you have heard of Inio Asano. His best known work Oyasumi Punpun (or Goodnight Punpun as it’s named by the current release by Viz) stands in a very high 5th place on MAL – not that it’s a very meaningful fact, but still. Asano definitely has much to say and his stories inevitably invite discussions, though not every comment about them may be a positive one. Still, I deem Asano to be one of the top creators in the seinen demographic range, being an expert in not shying away from topics and ideas that are usually marginalized or completely omitted from many mainstream manga. Yet, despite all the weird or sometimes even creepy elements Asano’s works are very deeply rooted in the reality and suspension of disbelief that is needed in any, say, “stuck in an RPG world” kind of anime here isn’t as needed. To think about it, pretty much every manga Asano has written could (in theory) be fairly easy adapted into a live action movie (Solanin already has been). Also, as the mangaka himself said, he’s trying to create stories that are not solely based on experiences of a single character, but rather an ensemble of several, and that makes sense – everyone is the main character of his own life and can be perceived as a temporary co-protagonist of some huge story going on. Another virtue is that Asano consciously doesn’t try to fit into a single genre – life doesn’t attempt that either. In the real life about anything could happen at any moment, from comedy to horror and beyond.

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     All these things sound good in theory but it would arguably have far less impact on the reader if everything had been only made up. There are some interviews on the Internet where you can get to know Asano better than just an empty name on the title page. It’s fascinating to get some glimpses of his own life and mindset in order to get a better understanding of his manga. The fact is that Asano (as probably any other creator) pulls inspirations from his own experiences, and that makes his manga feel more genuine, if not more personal. Take for example such little and pretty unconventional detail like a character (a boy, just for the record) having a complex because his chest is a little caved in and because of that he shies from the pool activities at school. It feels a little weird, but you can’t deny a specific flavor that grounded real life experiences like this one brings to a fictional story. Murakami-ish feeling of nihilism and existentialism that’s so inherent to Asano’s stories to some extent may be traced from the mangaka’s perspective on life. Asano clearly isn’t the most untroubled person in the world, and not only because of the difficult dilemma how to find balance between drawing what he really wants and what actually sells. Sometimes drawing manga for him is a way to experience some kind of an auto-psychological help. It’s probably impossible to tell which experiences and story elements had been real and what is only thought up, but the base is clearly heart-felt and it shows.

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     Another case of Asano’s life seeping in his works might be well illustrated by Solanin – a manga about young adults who try to counter their bland lives by playing in a band. Asano himself isn’t any stranger to music, during his time at a university having played in a band. Sometimes he still returns to music for his own personal indulgence. In Solanin you can feel a mindset of a person who wants to continue doing what he enjoys, but also understanding that to be able to earn a living from that is not that realistic since you have to be particularly talented and lucky to be able to climb up in the entertainment business. Not everyone is meant to become a professional musician and this notion stands heavy above everyone. At this point I can do nothing but introduce some thoughts about Asian Kung-Fu Generation, a band (that I adore very much) that probably reminds the majority of people only of Naruto openings. Yet, it’s not unrelated to Asano. I’ve mentioned that Solanin has been adapted to a live action film and the ending song (lyrics by Asano himself) that is the climax of the story was created by AKG, whose garage-rock existence began just as any other music club experiment. AKG is the dream that Asano’s characters want to achieve and because of that AKG’s music for me feels very compatible with Asano’s stories. It’ s nothing strange after all, as both the mangaka and the band are the faces of the same generation with pretty much the same worries, same influences and same worldview.

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     Visually anything Asano draws is an eye candy. The character designs might not be realistic per se, but they are definitely beautiful, and when you’re immersed in the story, the difference from the real faces is negligible. Every emotion is conveyed well so you can do nothing but admire every single page. The backgrounds also deserve a mention. According to the artist himself, “if you googled “Inio Asano” back when my first volume came out, you’d only get six results, and one of them described me as being “just awful at backgrounds”, which I really hated, so I started trying all sorts of different methods”. That included tracing the backgrounds from photos. That’s a lot of work, to the point of becoming a pain in the ass, but the results are just incredible. There are opinions that such extremely detailed backgrounds may distract from the real action or undermine the emotional value of some key panels, but I believe it just deserves lots of respect, making every panel a true work of art.

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     It can be argued that every manga has these features – the author getting inspirations from his own life and trying to adapt his art to the stories he wants to tell. Yet in Asano’s case I think these features are pushed far beyond average – sometimes it looks like you are reading a diary of a person who chose to be represented by his characters. That feels exceptionally real, and the photorealistic artstyle enhances it many times. Still, as realistic as it is, Asano’s world doesn’t offer a rosy-colored life to the point of becoming a truly dark place. And more about that in the second part. The third part covers Nijigahara Holograph.

Scattered Thoughts – Usagi Drop and My Girl

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     A single man starts looking after a little girl, ponders about his romance perspectives and woes of a single father. The bond between the man and the girl becomes stronger and stronger, both of them also make a friend of a boy whose family circumstances are complicated. Now please guess which manga I’m talking about – Usagi Drop by Yumi Unita or My Girl by Mizu Sahara (yep, the pen name’s pretty hilarious, isn’t it?)? As this is more of an anime blog and Usagi Drop is fortunate enough to have received a brilliant anime adaptation by Production I.G (by the way, Usagi Drop is one of those rare cases when fans after receiving an incomplete anime adaptation remain more content than not, but more about it later), this may be your answer but actually the premise holds for both of the manga. Even some situations encountered by the characters are coming close to being identical. Yet despite striking similarities, My Girl and Usagi Drop remain vastly different.

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     Let’s begin with Usagi Drop. The story follows 30-year-old Daikichi, who after his grandpa’s death decides to take in Rin, grandpa’s illegitimate child. The situation seems awkward since Rin despite being 24 years younger than Daikichi in theory is his aunt. The confusion doesn’t appear that important after all – Rin quickly adapts to her new life, as well as Daikichi. The story then revolves about everyday life of the new family, with some more interesting elements added, such as Daikichi trying to investigate Rin’s mother’s identity or the family making acquaintances with Kouki, a boy of Rin’s age, and his single mother. Some of the most heartwarming moments come from this cohesion of the two incomplete families, affirming that through empathy and care even broken things don’t have to feel broken. All the sweet stuff goes on for 4 volumes, as much as the anime has covered (and that’s the reason why it’s so good). Then the story takes a huge turn, introducing a 10 year time leap to the period of Rin being a high-schooler (with some flashbacks to Rin being in a middle-school) which corresponds to the volumes 5-9. The time leap isn’t bad in itself but it almost completely negates the premise of a father and daughter relationship told from the father’s perspective, as Rin (and Kouki) more times than not assume the position of POV characters. Later on, and that’s probably the main reason of the disfavor of many fans for the later part of the manga, a certain character pairing is introduced and some social inconveniences are removed in a very deus ex machina way. The last volume covers some untold side stories from the whole time period. Seeing Rin as a child again feels refreshing but at the same time a bit pointless because knowing all that’s yet to happen to that lovely family later on adds some bitter taste.

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     My Girl begins in quite a similar way. Much younger (than Daikichi) Masamune, sometimes struggling office worker, suddenly finds out that his long gone ex-girlfriend Youko died in an accident and that for Masamune, who still harbors feelings for her, it’s some devastating news. Even more unexpectedly it turns out that Youko had had a daughter Koharu by him without his slightest knowledge and now as the child somehow manages to find Masamune himself, he decides to fulfil his responsibility to Koharu, to Youko and to himself. The 5-volume journey of My Girl doesn’t take any twists and turns as Usagi Drop did and even if Koharu is shown to grow, the story (also being shorter) doesn’t expand more than a few years which are more due to the different tales to be told rather than to be the focus of the change in the child and her needs. The only complaint I could have about Koharu would only be that she appears to be a tad too mature despite her age. Sure, traumatic experiences may hasten the process but to hear such deep things that Koharu sometimes says from a girl who’s not even a middle-schooler yet requires some suspension of disbelief. On the other hand, it accompanies the general mood of the story which takes a more emotional route than Usagi Drop which before the time twist was centered mainly on not so dramatic events.

 photo U1_zpsg39ospem.jpg      To start comparing things in more depth, in Usagi Drop Daikichi always remains the adult. Sure, later on Rin sometimes may hold the initiative, but at first every important decision must be carried out by Daikichi himself. Daikichi’s parents as well as the rest of the family in the beginning treat Rin like a very uncomfortable and irritating thing, almost not even a person so the responsibility from the get go is Daikichi’s alone. Later on seeing how adorable Rin is everyone warmed up but the center of Rin’s family world remained Daikichi. Masamune is far more inexperienced in such matters and when Daikichi tries to think out everything by himself, Masamune doesn’t shy to seek help from his parents and Youko’s mom. The family in My Girl look more cohesive and everyone tries to help Masamune in every way they can, even so when Koharu just like Rin wins everybody’s hearts. Another vast difference lies in the dissimilar romantic situations of the both of the fathers. Daikichi seems to be the embodiment of a middle aged man who still tries to get a partner but more and more just because of the social standards than from the actual need. When Kouki’s mom appears in the horizon Daikichi sure doesn’t remain indifferent but let’s leave the spoiler field untrodden. On the other hand, Masamune remains very strongly attached to Youko and is unable to move on by any means.  photo M1_zpsexn4iwej.jpgHis parents find that a bit troubling and try to take some measures but ultimately it remains Masamune’s decision to make.
As Daikichi (sadly) doesn’t go through any more significant transformation (even if Usagi Drop tells a longer story), Masamune’s character arc of constant struggle whether to keep his heart for Youko forever or to change something makes him a very compelling, relatable and realistic character to read about. This also leads to Masamune’s discomfort of not being able to offer as much time to Koharu as he wants (and she needs) and provide so important maternal care. Daikichi doesn’t have such big a problem since Kouki’s mom usually isn’t that far away and is able to give help and also receive some fatherly help from Daikichi to her son.

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     Going to a different level of comparison, I think the artstyle definitely favors My Girl. Of course that doesn’t mean that there’s anything wrong with Usagi Drop. There everything is kept fairly simple and minimalistic, which in turn adds to the light-heartedness of the general atmosphere early on. Character face expressions may not be the most complex ones but they convey the message pretty clearly and more times than not it’s enough. Also, it’s told that Daikichi himself isn’t the most handsome man and the depiction of him clearly shows that. For the other characters sometimes relatively ungraceful hands may not seem very appealing but that’s coming too close to nitpicking. On the other hand, My Girl can definitely be proud by taking an extra mile and making the characters look as realistic and compelling as its gets in manga. Sure, it may be just the matter of preference but Mizu Sahara (or however you find her signing as) holds the second place in my favorite mangakas (by artstyle) list only after Inio Asano. The only slightly weird feature I found in the art of My Girl is that the ears of the characters sometimes stick a bit too much for my taste. As well as emotions are portrayed in Usagi Drop, having a much wider variety of them as well as making the faces of the characters far more detailed, gives more points to My Girl. When emotions are involved, subtler facial differences make the characters more relatable, and more simple designs that fit well with comedic moments aren’t able to hold their position as well in this case.

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     Well, after all I would gladly recommend both manga to read. Usagi Drop is a bit trickier because for anyone who expects only a father and daughter relationship of the manga the second half may be hard to stomach. Yet, even the high-school drama should be easier to take than in most cases because at that point the reader already knows the characters and is invested in them. As far as the ending goes, I can only say that with a pinch of tolerance and open-mindness it’s serviceable. You may not like it as much as the first half (practically my case) but that can be treated just as a possible scenario. Not very probable but still possible. After all, life doesn’t always go the way you want. Anyway, if you don’t feel brave enough, the anime is always a safer route so you should check it out in any case. Yet, I feel that My Girl comes only slightly but still a bit better off – probably more relatable and emotionally affecting situation with a struggling protagonist who feels a lot more thrown out of balance because of the taking in of the girl and looks more accomplished by the end of the manga. Anyway, both manga provide slightly different perspectives of a father and daughter relationship and though they share many differences, I think and hope that both are worth your time and fingers crossed they would provide an enjoyable experience.

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