Light Novel Corner – Boogiepop 2: Boogiepop VS Imaginator (Part 1)

Boogiepop light novel 2 Boogiepop VS Imaginator Part 1

Author Kouhei Kadono
Illustrator Kouji Ogata
Genres Drama, Mystery, Supernatural
Published 1998 (JP) / 2006 (EN)
Pages 250
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     I probably haven’t talked about it before, so I can tell that my story with Boogiepop franchise goes like this. Since I heard that there’ll be a new Boogiepop anime, I decided to finally pick up the light novels. Simply because some regard the franchise quite highly, and dipping a bit in anime (and associated media) history is never a bad idea. (Unless you get stuck on some CG of early 2000s.) Anyway, as always, procrastination did its job, and I barely managed to read the first volume before starting watching the anime. Now, the first arc that was covered in that volume, is already finished, so it’s time for the second one. I can’t say that I caught the train before  it even started moving, but still – I think it’s a valid idea to post my impressions of the novels before digging into the adaptation. So, here it goes.

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Light Novel Corner – Boogiepop 1: Boogiepop and others

Boogiepop light novel 1 Boogiepop and others

Author Kouhei Kadono
Illustrator Kouji Ogata
Genres Drama, Mystery, Supernatural
Published 1998 (JP) / 2006 (EN)
Pages 250
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     Baccano at this point is regarded as a milestone in the history of the medium, be it light novels or anime. The energetic chaos of intertwining stories of many characters definitely is very entertaining, if only you can keep up with it. The truth however is that almost nothing pops into existence out of a vacuum, and Baccano isn’t an exception to that. If you think of it as an outgoing youth full of craziest ideas, you should also know that it has a grandfather – older, calmer and usually more grounded in reality. What’s that you ask? Why, but that’s Boogiepop.


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Shigurui – intense slowness

Alternative title Shigurui: Death Frenzy
Studio Madhouse
Genres Action, Drama, Historical
Source Manga (itself based on a novel)
Episodes 12
Season Summer 2007
Director Hiroshi Hamasaki
Music Kiyoshi Yoshida

 

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     It was near the end of September but the sun still climbed high and showered everything with its inescapable piercing rays. Cicadas were mostly hidden in a few trees but their chirping almost drowned slow and sparse beats of drums. Everyone was silent. The daimyo sat under the shadow but the cruel light encompassed everything. He didn’t care. Wide opened unblinking eyes were fixated on the beaten field, his thin lips slightly curled into a cruel smile, ripe with anticipation and excitement. The announcer had just spoken his words. Only the silent crunch of the pebbles was heard as a samurai entered the field. On the other side even more silently appeared his opponent, led by a woman. It seemed like the bleaching light was so thick and all-embracing that it was hard to move through the wall of it. The rivals slowly got into their positions, as if judging one another and trying to pick up the slightest hints about their moves. The public began to stir, seeing that one of the samurai was one-handed and the other was both blind and crippled. How could that be? Isn’t it a disgrace to the Lord? The lord was silent. Two swords were drawn. Not the usual wooden ones, but real. Metal shined as if burning white. The murmuring stopped. The cicadas also seemed to had gone silent. Everything became still as if before the storm. The world was only the white field. Each of the opponents was determined to end everything here. The past didn’t matter anymore. Their women, slightly trembling, both looked stone-faced. They also didn’t matter now. The sun beat down even harder. The match was about to begin.

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Light Novel Corner – Welcome to the NHK

Alternative title NHK ni youkoso
Author Tatsuhiko Takimoto
Illustrator Yoshitoshi ABe
Genres Drama
Published 2002 (JP) / 2007 (EN)
Pages 248
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      You probably have come across Welcome to the NHK at one point or another in its anime or, less likely, manga form but I doubt many are aware that the story originated from a light novel by the same name written by Tatsuhiko Takimoto. First of all, Welcome to the NHK isn’t an ordinary light novel, though it comes very close to being that. Its length isn’t that impressive, the narrative examines problems of young adults, and the cover illustration was made by none other than Yoshitoshi ABe. On the other hand, the novel certainly isn’t a graphic novel – there’s not a single picture inside, these young adults are past a high-school age, and their problems are a bit more complicated and dark than “Oh, senpai…”. Typical light novels often leave a hook in the end so that the series could be extended to at least several more volumes, and that’s not really the case with Welcome to the NHK. That should be enough to prove that this novel isn’t like anything else you can find, even if you have no idea what it’s about, and in that case I strongly encourage you to find that out. (more…)

Scrapped Princess – when light novels weren’t so mainstream

Alternative title Haiki Oujo
Studio Bones
Genres Action, Drama, Sci-fi, Slice of Life
Source Light novels
Episodes 24
Season Spring 2003
Director Souichi Masui
Music Masumi Itou
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    What is your reaction when you hear that a particular anime is adapted from a light novel? Probably less enthusiastic than it would be if the source material was manga or, better still, it would be an original work. And today I chose to cover precisely an adaptation of a light novel series. But don’t shove it off as something generic – there’re three particular things I want you to remember – “Bones”, “2003” and “complete”. “Bones” is self-explanatory, as “2003” is since at that time light novels weren’t as common as they are now and naturally nowadays overused tropes were far less likely to appear. “Complete” should also sound good since this anime isn’t a usual ad for the source material – it follows the whole story, from start to the very end. So yeah, dear readers – Scrapped Princess.

    Before we get on with it, I think some clarification is necessary. Generally if you see some promotional art or a DVD cover with people clothed in supposedly fantasy anime attire, it doesn’t necessarily mean that the show will be Pure Illusion…sorry, I mean pure fantasy. Even if some dudes are wielding axes or swords. I say this because that’s precisely what happened to me with Scrapped Princess – I was mentally unprepared to encounter sci-fi in the show, but first things first.

     As the story starts, we find the titular princess Pacifica on a run together with her foster-siblings Shannon and Raquel. The reason behind all this is that it has been prophesied that once Pacifica turns 16, she’ll become “a poison that will destroy the world”. Naturally, nobody wants that, especially the church (yep, again an evil church trope). The church is pretty influential, and not least because it’s associated with some powerful and almost angelic beings named Peacemakers. Imagine then the situation of Pacifica, to whom it may seem that the only two in the whole world who don’t want to kill her are her siblings. Especially since it’s more than clear that Pacifica seems to be the least likely person to cause world destruction.

.     Where Scrapped Princess really excels is the characters, or, to be more precise, interactions between them. In the center of everything is of course our heroine Pacifica (as if you couldn’t guess from her colorful clothes). At first she seemed like a usual bratty and spoilt ojou-sama character who can’t stand traveling in a cart and doing anything by herself. It turns out (as expected) that Pacifica is able to grow a spine and act like a real princess (in a good sense). As the plot progressed, Pacifica didn’t get many opportunities to be relaxed and comfortable, and she grew accustomed to her situation quite quickly. Far more important than that is, as her name suggests, Pacifica’s desire to live in peace without causing trouble to anyone. That is made especially clear when Pacifica’s close friends and family are concerned – it’s even hard to believe that the same once whiny girl could offer her hand (literally, not figuratively) in order to find her siblings when they became separated at one point. Pacifica’s compassion for others makes it particularly hard for her to come into terms with the prophecy that she will likely be the end of all the people. Isn’t it quite a scary world when you just want to live and pretty much everybody else wants you dead? Still it’s not enough to break Pacifica – in every situation she eventually is able to find some inner strength and will to proceed, and that’s a trait that makes her worthy to be called a princess.

    Pacifica’s siblings Shannon and Raquel often just seem to be here and we rarely get a glimpse of their actual thoughts and opinions. They are primarily important to Pacifica as her guardians, almost parental figures, who look after her, give her strength and provide comfort. Of course I would’ve liked to see more of them, but even without any plot changes both Shannon and Raquel are integral to the story. Of all the other characters the biggest impression was made by Leo. Aspiring to become a knight but often struggling (for comedic purposes), he becomes enchanted with Pacifica and because of that sticks with the group. When he learns who Pacifica actually is, Leo is posed with a dilemma – on one hand he should behave as a good citizen and chop Pacifica’s head off, but he simply can’t do that after seeing what kind of innocent girl Pacifica is. I wouldn’t say this theme of an impossible choice (with one’s possible future career at stake) and the meaning of justice gets enough development but it’s a great way of making the world more morally grey.

     Fun fact – for some reason many characters are named after specific guns. You may not even notice that at first, but after some time weird naming choices of gods Mauser and Browning as well as characters like Winia Chester among others become more apparent. I’ve no idea why the names were chosen like that. It almost makes as little sense as everyone named after eggs and egg-dishes in Mardock Scramble. Yep, “scramble” also counts.

     After the initial succession of great episodes Scrapped Princess seemed to have run out of gas, but at that point everything became more complicated when some sci-fi elements were introduced. It wasn’t totally unexpected – some skyscraper ruins were already seen quite early. Also, these elements never become the focus of the story – you can never forget that everything that happens, does so in a primarily medieval setting. Inevitably coexistence of swords and lasers called for some explanation, and naturally we got that, only in a form of several exposition-heavy and rather boring episodes.

     Then another change (for the better) occurred when Pacifica, her siblings, Leo and a few other important characters (scattered after their initial introduction) inadvertently and independently came to the capital city. The characters are the main force behind the likability of the show so more interactions between beloved dudes were nothing more I could’ve asked. The only questionable aspect of this mini-arc was that an amnesia plotline was introduced. I wouldn’t say it was absolutely uncalled for, and it did provide some great moments but in the grand scheme of things the amnesia disappeared as suddenly as it came, and with a puzzling side effect of erasing memories formed during the amnesia period. I’ve no idea why the story played out that way – I can only see a great opportunity for further development lost without any reason.

     Many of my previous criticisms may be dismissed simply as preferences, but there’re some bigger issues. Until the story starts moving at full speed near the final third, temporary villains weren’t particularly impressive – they either lacked believable (or just known) motivations or were defeated way too quickly to have any lasting impact. Later on, sometimes I found it hard to believe that the villains really wanted to achieve their goals since communication problems or simply avoidance of seemingly logical actions happened quite often. Another problem became apparent when the sci-fi became more prominent – it was told that people who chose to help Pacifica were at least strongly encouraged to do so by some specific genes they possessed. That a bit undermined their resolve to swim against the stream and help Pacifica as they were kind of preprogrammed to do so and behaved not entirely due to their free will. Yet the finale posed the biggest head-scratching moment – some characters were confirmed to be dead and then magically revived without any explanation apparently for none other reason  than that they just deserved a happy ending.

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Pacifica's cooking is excellent, right?

    Talking about the visuals, the most obvious attribute making the show look way older than it deserves is the aspect ratio 4:3. Yeah, Bones didn’t think that out enough. Still, it’s Bones, and even if actual fighting scenes aren’t a frequent sight, everything is done adequately, especially considering the time period it aired. More impressive than action scenes are some (sadly rare) moments of character animation that usually perfectly conveyd the precise emotion that was needed. Some tiny scene of Pacifica rolling her eyes or a brief cut of a hand gesture could make me replay it half a dozen times to fully appreciate the craft. Character animation was especially well used for comedic purposes, and, frankly, pretty much all the comedy in Scrapped Princess was to my liking, and that is a rare case. Returning to the visuals, character designs need to be mentioned. You can argue that they are very generic and usual for their time period but I can’t completely agree with that. Especially Pacifica looks unique with her one-of-the-kind hairstyle and colorful clothes that instantly make her the center of attention. Sure, women’s physique may seem a bit odd at times, but oh well.

 Excerpt from the OST: Suin Nazo no Syoujo by Masumi Itou

 

     The OST does its job ok. Its composer Masumi Itou you should probably know for her vocal works. Her usual style is quite recognizable – apart from singing the ED of this show, she also did the same for Azumanga Daioh, and more recently heavily contributed to the ED of Flip Flappers (I still can’t get that tune out of my head). The soundtrack of Scrapped Princess however is a bit different. I always appreciate some orchestral music, and it generally suits these high fantasy/sci-fi tales. I can’t deny that the soundtrack is able to enhance calm moments and battle scenes, but to me it wasn’t very impressive on its own. As if it lacks more pronounced themes and some cohesion between the instruments. Speaking about the themes, there’s one that sounds exactly like a rip-off from Howard Shore’s Isengard theme from The Lord of the Rings. As much as the soundtrack is able to do its job well, I’m afraid I’d rather listen to anything by, say, Youko Kanno anytime.

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Excerpt from the OST: Coulisse to Shannon no Tatakai by Kenji Kondou

     You might look at Scrapped Princess and see many various tropes like some characters looking like they rather belong to a JRPG, or the fact that Winia is simply an Ayanami-clone, looks included. You might also laugh at some weird narrative choices (a convenient window between separate cells in a dungeon? Why on earth would you do that?). Still, in the end it’s the characters that matter, and there the show has me fully satisfied – even the villains receive some moments of humanization, and that’s only the bottom line. Instances when Pacifica is put in a hard situation were particularly strong. That heartfelt momentary despair and ultimately resolve to set things straight even if there is no obvious and easy solution will probably remain in my memories for a long time as the best thing I can recall about Scrapped Princess, and that’s not even taking into account the main theme – a conflict between what a person is perceived as and what he really is – being executed very well.

    I believe, this anime is

 1

Decent

     Anyone who is tired of all this isekai stuff but still enjoys adventure shows should at least try this one. As well as anyone who loves well-crafted characters but isn’t afraid of some tropes or for the most part rather unimpressive animation.

     Have you seen Scrapped Princess? If yes, what are your thoughts about it? Have you encountered any other anime whose characters carried the show whereas other aspects weren’t that impressive?

Kino no Tabi – it’s old but is it gold?

Alternative title Kino’s Journey
Studio A.C.G.T.
Genres Drama, Slice of Life
Source Light novel
Episodes 13 + OVA + 2 films
Season Spring 2003
Director Ryuutarou Nakamura
Music Ryou Sakai
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    Why do people create imaginary worlds and stories? The answer would be because they think our own world lacks something. It might be that a person just wants to experience an alternative choice in his life or to see what would happen if some specific conditions would be provided. It doesn’t change the fact that even those stories that have very little in common with the everyday world are still built upon the rules that we know – sometimes they are altered, sometimes completely broken or created anew, but the fact persists. Then a person (other than the creator) who wants to experience such a new world needs to know what are the rules there. And because our world inevitably is the reference, the imaginary world by default works just like our own, unless stated otherwise. And that’s a statement I want you to remember because this time let’s delve into the world of Kino no Tabi (the old one), similar and yet vastly different from our own.

     The basics of an adventure story is to make someone travel somewhere and encounter some interesting people along the way. Kino no Tabi plays right into this vein – the protagonist Kino spends her time visiting various countries and noting their differences. The creator of the original light novel series Keiichi Sigsawa loves to travel himself and usually does that on his motorcycle so inevitably his heroine Kino does the same. The unusual thing is that Kino’s motorrad Hermes (yep, that’s how it’s called) talks from time to time. I don’t know how it’s portrayed in the light novels but judging from the anime, there’s a possibility that Kino’s wrong in the head (no wonder concerning her troublesome past) and because of that she imagines a completely normal machine talk. Sure, it’s only a minor possibility, but I can’t remember any scene where Hermes would have said anything important to any third party that Kino couldn’t. It’s never directly addressed, so think what you will. Still, Hermes only exists to keep company for Kino. To some extent it was a smart choice to have a talking motorbike – in this way Kino has someone to talk to but on the other hand Hermes doesn’t look like anything human so in that sense Kino still travels alone, so generally Hermes is there just to make Kino talk and express her opinions.

    As the story is episodic, the characters constantly change so it’s crucial to form a bond with anyone featured more prominently in order to connect with the show. Apart from Kino there’s only Hermes that may remotely be called a character. And it’s a talking motorbike, yeah. Even then Kino remains a mystery to me. Many people have compared Kino no Tabi to Mushishi and not without a reason. In both series the protagonists mainly act as lenses to enable the viewers to see their respective worlds. Sure, there’re huge differences as Ginko tries to help people while still hiding his personal thoughts and Kino usually is just an observer, trying not to interfere with anything. To measure anything you inevitably need to interact with it and as Kino usually avoids that, I’ve only gathered the tiniest and often contradicting impressions of her. One time Kino may ponder if it’s alright to kill some rabbits in order to feed a few famished travelers, a bit later she can actively make dozens of people (and maybe more) fight in a death match, so I just couldn’t form a consistent opinion on her – does she value life? Why is she behaving the way she does? Only a few times Kino formed a connection with other people and I can assure that during these times she was the most relatable and human. And I rather watch a show about humans and not some undefined entities that only observe. Especially if what they observe doesn’t really make sense more often than not.

      Now we come to the main point I have against Kino no Tabi – there’s not enough proof that all the different countries in Kino’s world work otherwise than countries in the real one (and why is that). You come expecting normal people who are able to think and come up with logical answers to their problems but it isn’t the case. People in Kino’s world are prone to be extremely oversimplified or just transformed in such a way that for me most of time they’re not even recognizable as people that I could relate to or care about their stories. And that’s even worse than, say, in a typical harem anime where no character can break from stereotypes. Kino typically spends an episode (or even less) in one country but in each and every one of them apart from one or two forgettable supporting characters other people make up a mob, a mass, devoid of personality and smarts. The simplifications of people, employed to act as devices for portraying specific ideas, don’t allow a single person from the mob to behave the tiniest bit differently compared to the majority. I don’t think it’s very realistic to travel to, say, Sweden and find that everybody is named Olaf, likes to play ice hockey and has a pet squirrel named Thor. Even worse, the mob usually acts in unbelievably dumb ways. For example (and beware of spoilers), two countries decide that rather than warring between themselves they would save some lives by regularly massacring a third underdeveloped country as a kind of sport. That way, everyone is said to be happy in these two countries because no more people are killed in war and they’re able demilitarize quite a bit. Why doesn’t anyone remember the land that the countries initially quarreled for anymore, why neither of the countries takes an opportunity to destroy the other one if the opponent’s power is diminished, why the people of the third country simply endure being massacred and neither retaliate nor leave is beyond me. And wasn’t a more simple choice JUST TO MAKE PEACE? It’s probably the worst I’ll remember about Kino no Tabi, but it’s just plagued by such more or less illogical complications that sure, do serve the exploration of thought provoking ideas, but on the other hand throw away all the relatability and realism. Maybe I’m an idealist, but come on, people can’t be THAT retarded, can they?

   Another interesting aspect of Kino’s world is that it’s very segmented. There’re practically no ties between the countries. It’s quite strange to have countries with hover-boards and also countries where a mere wish to invent something is frowned upon. Well, our world isn’t that different at a first glance, but I guess even someone living in the farthest corner of the world has heard that planes do exist. Technology usually like to spread, countries also tend to conquer as much territory as they can but in Kino no Tabi the countries are rather more like city-states that have no plans to expand, open trade routes or just explore further from their thresholds. I find that strange and it only adds to my confusion that Kino’s world initially seems just like our own but is certainly not. I guess if an animal has cat ears, cat nose, cat paws and even behaves like a cat, it should be a cat but in this anime even an object having all external human characteristics feels nothing like human.

    Sometimes it’s clear that the anime was adapted from a light novel, even if at the time light novels weren’t as popular as they are now and the market wasn’t oversaturated with similar stories with little artistic quality. Why does Kino always have to ask if she can ask a question? It’s pretty annoying to say the least. Annoying as well are the questions exactly repeating the statements (just like “I’m a plumber” – “Oh, you’re a plumber, right?”). It might work to start conversations in the light novel but in the anime it definitely feels wooden or at least outdated. After all it’s sort of understandable since at the time typical anime used to be that much slower paced.

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Excerpt from the OST: some track featuring Pachelbel's Canon in D

   Kino no Tabi also definitely looks like it was made quite a while ago. The visuals do nothing but scream about belonging to early 2000s. Character designs can be very simplified, as much as something come straight from some Masaaki Yuasa work, only the animation isn’t as impressive. Kino herself looks very bubbly and gender neutral (which has some point), far from Kino in this new ongoing reimagining of the story where the protagonist didn’t manage to withstand the attack of moe. Having nothing but pastel colors and especially many browns might make the old Kino look muddy but usually the show just feels cozy. Well, mostly color-wise, because there definitely are some unsettling stories. Still, the overall aesthetic is a consistent one, and that’s for the best. If we discount that weird scanline filter. You know what I mean.

   Moving on, it’s difficult to say anything about the soundtrack because it hasn’t been released for some reason. Yep, there’re some bits and pieces scattered on the Internet but even so I’m not inclined to spend time looking for it. As far as I recall, the soundtrack was good in a sense that it seamlessly fused with the stories, that is it wasn’t noticeable at all. On the other hand a great soundtrack should be able to stand its ground alone and be an equally important part of the story, and I can’t say that about Kino no Tabi. The single memorable scene sound-wise was when the famous Pachelbel’s Canon in D was used. That music may suit pretty much any non-action scene anywhere so it fit here well also. It’s just funny that a single more prominent track wasn’t made by Ryou Sakai who’s responsible for the whole soundtrack.

    If you haven’t seen enough of Kino, it’s not over after the TV series – there’s also an OVA and two films (each half an hour long). The OVA is half an episode long and feels different from the main show only because of that. Just like the creators at the last second found out that what they had made doesn’t extend to the full length and then nobody had any idea what to do with the remaining time. The first film defers from the usual formula by being sort of a prequel. Remember girly Kino with long hair and a dress? If you liked that, the first film is a must. It’s interesting to see how Kino started travelling but as with the TV series (as well as the OVA), the mob just isn’t smart at all. It’s nothing but annoying when people are so pedantic that a problem (that can be lethal to someone) isn’t dealt with properly with only because some in this case ridiculously unimportant rules say so. The second film signified the first time when Kino no Tabi left its initial studio – it was produced by Shaft and it feels hardly like a Kino. The character designs are updated (Kino’s coat is very battered for example) and Kino looks far more mature. The story also isn’t anything to write home about. It has some interesting elements but in the end it’s unfinished and feels just like the rest of unsatisfying episodes of Kino. As you probably know the ongoing reimagining of Kino no Tabi is also an option, but at least for now its quality doesn’t feel that satisfying.

Updated Kino from the Shaft film

    It’s immeasurably hard to tell a story that has some philosophical elements that would be thoroughly examined only in one episode, a decent wrap up and relatable characters included. Probably each episode of the series could be extended to its own separate show because the ideas behind are truly capable of that. Now it’s sadly quantity and not always quality. For me simply abstract ideas weren’t enough – they only can reach a viewer when they are organically embedded into the world of the story, and that’s precisely what I feel the anime lacks. Almost every episode I can summarize in a way of “Oh, that’s a rather interesting thought… but why the hell is that person so dumb?..”. I guess if Kino had been less of an enigma and the inhabitants of the countries had been less simplified, it would’ve been a show to my liking. Still, I must acknowledge that there’s a gold nugget in probably every episode, only it’s covered with a huge layer of dust. It’s up to you whether you have enough commitment to find it and not be too judgmental about the dust.

    I believe, this anime

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Could’ve been worse

     I think Kino no Tabi is worthy to be experienced. Sure, there are many more enjoyable shows but if you find yourself drawn to some deeper stuff and have some free time  – do try out the show. Despite my rather harsh opinion many people appear to have enjoyed Kino no Tabi quite a bit, so at least in order to broaden your general knowledge of anime the show is recommended.

     Have you seen the old Kino no Tabi? Are such older shows able to stand the test of time? How do you think the old show compares with the new anime?

 

Aoi Bungaku – can old literature be adapted into an anime?

Alternative title Blue Literature
Studio Madhouse
Genres Drama, Historical
Source Novels
Episodes 12
Season  Fall 2009
Directors Morio Asaka, Tetsurou Araki, Shigeyuki Miya, Ryosuke Nakamura, Atsuko Ishizuka
Music Hideki Taniuchi, Shusei Murai
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     It’s often hard to get a satisfying manga adaptation, and light novels regardless of their quality may prove to be even a harder original source to tame. Still, out of everything that can be printed on paper probably the hardest is to take a conventional novel or a short story and reshape it into an anime, and Aoi Bungaku tries to do exactly that. The catch is that it’s not contemporary stuff it’s trying to adapt, and not even a one novel. Aoi Bungaku actually is something like an anthology of various stories written by famous Japanese who created their now classical works in the first half of the 20th century. For someone like me saying “he’s an extraordinary writer” doesn’t say much (quite shamefully) because sadly I lack that aspect of knowledge about Japanese culture. Still, such name as Osamu Dazai probably is known by many because his fame often seeps into anime and manga as a cultural reference – remember for example the recent Tsuki ga Kirei. All the stories originally were created having in mind a vastly different audience and not only because of a different time period – I guess such genres as a high-school comedy would’ve been inconceivable then. Because of that, adapting long-ago written stories may prove a particularly challenging task. How does Aoi Bungaku cope with that? Well…

Not the most expected OP

      First of all, the structure of the show needs some explanation. Aoi Bungaku is split into 6 completely different stories (though the last two have an artificial connection), and the differences are even more pronounced since each segment was created by different crews. Because of that it’s entirely possible to watch the show any way you like and skip any story you don’t like. Also, it’s uncommon that the show doesn’t have an OP. In its place in a documentary-like segment an actor Masato Sakai (remember the name) introduces the author and some details about a particular story. As for someone with virtually no prior knowledge about the cultural and personal circumstances of the stories, his comments were very helpful and insightful.

     The first story, the longest and in my opinion the most powerful one, is the swan song of Osamu Dazai. No longer human (Ningen shikkaku) tells a tale about sorrows of a man with little social abilities. Youzou gets what he doesn’t need but doesn’t manage to achieve what he really craves, if actually there is something he desires. Constant war with inner ghosts that manifest very powerfully and struggles to decipher if he really is a human and whether he should strive to be one makes it a very personal and engrossing story. A whole new view opens when you learn that Ninegen Shikkaku is the last work of Osamu Dazai right before his suicide. As if it’s not enough, some striking similarities with Youzou’s and Dazai’s lives make it an almost autobiographical and very personal work, a sad confession of a pitiful life. You just can’t sit without thinking “Oh poor poor Osamu…”. The visuals also are one of the strongest in the whole show. It’s not really a surprise, since it was Takeshi Obata of Death Note and Bakuman who provided character designs (he also did that for the third story). To be frank, the very first seconds of the show gave me the idea that it was made by good old Madhouse at its peak, and during all the four episodes the standards weren’t lowered a tiny bit. Every scene conveys the mindset of the protagonist and sustains the heavy atmosphere. Although it’s hard to make a convincing horror anime, Youzou’s inner demon looks terrific. There probably wasn’t a better way to start this show as strong.

      The second story deeply contrasts with the first one in many ways. I guess Tetsuro Araki is more suitable for making action flicks and not philosophical and deep stuff. From the first few seconds it’s clear that Ango Sakaguchi’s  In the Forest, Under Cherries in Full Bloom (Sakura no Mori no Mankai no Shita) isn’t going to be a very serious story. The art (character designer Tite Kubo of Bleach) as well as some additions to the story rather look like something Studio Trigger could’ve made and certainly not as a story of an acclaimed 20th century Japanese writer. There lies the biggest problem because I don’t think that was the right direction to take. Sure, some comedy is never a bad thing but particularly in the context of the other stories this one sticks out like a sore thumb. I wonder who thought that a talking boar or such anachronisms like cell phones in a medieval period would be a good addition. Thus such comedic moments completely overshadow the main story which itself doesn’t feel satisfactory. As I haven’t read the original work I can only hope that there were enough explanations why, for example, a rough bandit was so enchanted by a random woman to carry out every single of her sometimes ridiculous orders. Also the central idea of the story that sakuras may be a source of terror in the anime was just left hanging with no reasoning why.

     Next story Kokoro was written by Souseki Natsume. As far as I know, the anime takes some liberties with the story but in the end it pays off. Kokoro is about a friendship of two completely different people and what happens when their interests (of course involving a woman) collide. The first episode dedicated to this story felt too crammed and it seemed that only a surface has been scratched. The interesting part is that the second episode retells the same story, only this time from the perspective of the other friend. It turns out that pretty much everything actually had a different meaning. It’s not only the same situations that can be interpreted in a different manner – the two versions even contradict one another at some points. It’s quite puzzling but also interesting to try to trace everything as it really happened because even the second story that seems to be far closer to the truth may not have been told entirely without any changes. It may not hit right in the kokoro (hehe) but compared to the second story it shines very brightly.

     Then we have yet another work of Osamu Dazai, but this time far more cheerful, though not without some emotions and pain. In its essence Run, Melos! (Hashire, Melos!) is quite simple – it’s following a playwright as he’s tasked to adapt an ancient Greek story to a play. The story concerns two friends, one of whom was sentenced to death but manages to postpone his sentence by giving his friend in as a hostage. The struggle begins when he must return within three days in order to be executed himself and to set free his friend. It turns out that the playwright himself has some experiences that almost completely mirror the story and his memories prove to be too vivid for him to be able to work as always. Despite the simplicity of the story it tackles some fundamental values and shows that the same things that were important to the Greeks haven’t lost their significance. Ryosuke Nakamura’s direction again rises a question why he hasn’t been at the helm of more productions. At least he quite recently got Grimgar.

    The final two episodes are devoted to Ryuunosuke Akutagawa’s short stories The Spider’s Thread (Kumo no Ito) and Hell Screen (Jigoku Hen). The first one concerns a bandit whom a spider tried to save from hell. I think it’s a very common story, at least I have heard it many times before even knowing that there was such a writer. The second is more interesting as it discusses the actions of an obsessed artist to whom no sacrifice seems too painful in order to complete his painting. The stories at their core are very simple, but the director Atsuko Ishizuka of No Game no Life (that’s why there’s pretty colors everywhere) decided to join them together so that they would happen in the same mini-world. To some extent it pays off but in the end there are some inconsistencies left. The first Akutagawa’s story is far more fairytale like and its compatibility with the second one may be questionable. Moreover, the emperor in the first story is held to be the nicest guy in the world but in the last episode this notion just vanishes without a trace. The stories don’t have the complexity of the other ones but their core ideas are still relevant. Also, the first episode provided some nice trippy imagery of hell but the ending of the last story was just an animation fest.

     An interesting thing is that Masato Sakai (remembered the name?) acted as a protagonist or an important character in 5 stories. On one hand, it’s a common thread that unifies the stories. On the other, it wasn’t really necessary. Moreover, having a guy with a melancholic voice voice-act a rough and tough bandit gives not the most convincing performance. Still, more times than not he as well as other VAs did a good job trying to sound not like some anime character but real people. Serious emotions were certainly here and I can ask no more than that.

Excerpt from the OST of Ningen Shikkaku by Hideki Taniuchi

     The soundtrack was composed by two guys – Shusei Murai (episodes 9 and 10) and Hideki Taniuchi (the rest). There’s only a little more that I can say about it because in a very curious way the soundtrack apparently was never released. After some search I found that Hideki Taniuchi was charged with carrying some marijuana and we all know how strict Japanese are with such things. Of course it’s just a supposition that these facts are related and I may never find out why there was no release. Anyway, it’s very unfortunate because the soundtrack wasn’t a bad one. There are some reconstructions of the tracks taken from the series themselves scattered throughout the Internet but it’ll never fully replace nor quality nor quantity of the official release. The soundtrack mainly stays in the background but some of the more lyrical or upbeat themes find their way to the surface. The purpose of accompanying the stories and enhancing the atmosphere are accomplished and while it’s hard for me to recall anything substantial, the soundtrack accomplished its task without any major flaws. Probably the most impressive tracks belong to Ningen Shikkaku since it’s the longest story and has far more contemplative and emotional breathing spaces than any other.

Excerpt from Hashire, Melos!. Animation by Kenichi Shimizu.

     In the end Aoi Bungaku turns out to be a very mixed bag of everything. In principle trying to revive some classics and give them a new coating, maybe tweaking a little bit one detail or another to suit the change of the medium is a very commendable act. Yet, that’s only theoretically since even without the knowledge of the source material it’s obvious that not everything may be translated into animation well in the first place, so inevitably there arise some hard decisions to be made, and not all of the results seem to be on the same level as the original sources. Despite quite huge ups and downs, the positive (without, of course, getting to know about some influential literary works) is the possibility to choose what you wish. If a  full-cour-length show messes up its story, it feels way more important and a sour feeling will mar the whole show but with such a format as Aoi Bungaku chose you can pick up the better bits and come out of it quite satisfied.

    I believe, this anime is

 2Decent

      If you’re still pondering whether to engage Aoi Bungaku, please do yourself a favor and try Ningen Shikakku, that is the first four episodes. If you feel like it, you may check out Hashire, Melos! and maybe Kokoro. For sakuga fans the second half of the last episode is advisable. The whole 12 episode package has some unsavory parts but cherry-picking is of course allowed and you definitely have my recommendation for that.

     Have you watched Aoi Bungaku? Are you familiar with any of these literary works? Do you think it’s possible to have novels (not light novels) adapted into an anime in a satisfying way?

 

Little Witch Academia (I+ II) – more than Harry Potter: The Anime

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Studio Trigger
Genres Action, Drama, Slice of Life, Supernatural
Source Original
Episodes 1+1 (both OVAs or films, or whatever)
Season Winter 2013 + Autumn 2015
Director Yoh Yoshinari
Music Michiru Oshima

     My case with Trigger anime has been quite a weird one. At first  I was very annoyed by the countless ads of World Trigger anime on Crunchyroll – at some point it seemed that there were virtually no other ads out there. It’s quite a shame that I managed to confuse a name of an anime with an entirely unconnected name of a studio. The ads certainly didn’t pique my attention, but then I learned of Kill la Kill, and that did. Yet, I researched it rather poorly (at first confusing it with Akame ga Kill, dammit) and stopped after quite quickly getting an idea that it’s only a weird ecchi show that doesn’t interest me at all. Knowing that Trigger branched of Gainax did give some brownie points but experiencing a short by Hiroyuki Imaishi in Nihon Animator Mihonichi (ep. 14) I was just disgusted by the sheer vulgarity of it. Despite all these things eventually I decided to try some rather neutral Trigger stuff, as Little Witch Academia has been praised by a lot of people and it seemed no way that it could be a hentai. Yet…

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     Just kidding. It’s definitely not a hentai (though I wouldn’t be surprised if someone has made some hentai after LWA). Stupid jokes aside, to clear some points, this post concerns only the original LWA as well as its successor LWA: Mahoujikake no Parade and not the (currently airing) TV series. Now fairly popular franchise began with “Young Animator Training Project” (aka “Anime Mirai” at some point), which also was the reason for Death Billiards (and consequently Death Parade) among other stuff to come into being. As it was a success, a launched Kickstarter project – pretty unusual for an anime, eh? – became funded in no time (to be more precise under 6 hours) and so we got a sequel to the first OVA. And even later came the TV series, but that’s not the topic today. Why is LWA interesting? For starters, there aren’t many anime whose stories have so little in common with anything Japanese. Name the heroine otherwise and you have a script for a Disney production. Well, if you can imagine the world of Harry Potter genderbendered and made into an anime, you would get the general atmosphere pretty well. To be frank, even some story elements have similarities – for example the adversary of the good kids is a white-haired person from a family with a long lineage. It’s not only that. Near the end of the second LWA there is something straight from Satoshi Kon’s Paprika. The creators themselves acknowledged that they had various influences that made LWA what it is. Should it bother a random viewer? Definitely not, as even if LWA isn’t the most original piece of art (though such a story in anime is pretty novel), it was made with love and watching it is nothing but fun.

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What is it about then? A young girl Akko after seeing a really impressive (no kidding) performance of magic by one particular witch, becomes infatuated with the stuff you can do and energetically (as always) decides to go to a magic school. Her problem is that she has no knowledge and obviously isn’t as skilled in all of the witch-y things. Getting a protagonist to overcome such problems is a basic premise of many shounen anime, but what makes LWA stand out is the execution. Especially the first OVA is incredibly tight paced – every single frame is thought out and couldn’t be removed by any means. The creators already confessed having to cut lots of stuff due to the expected limited length. Still, the OVA doesn’t last even half an hour (which passes in an instant) but you feel that the material could have been spread out into a full feature film using a more relaxed and therefore probably less charming approach. The second film continues the doings of Akko and her friends, expands the universe, but isn’t as entertaining as the first one. The story becomes less tight, there are fewer new exciting locations, the characters start some inter-conflicts and that slows down everything quite a bit. After all, it’s almost inevitable that a sequel isn’t as unique as the original material. Still, even if it doesn’t manage to reach the heights of the first LWA, for every fan of the franchise (and not only) it’s much recommended.

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    About the characters of LWA I have written a bit here. To think about them in a broader scale, they don’t really stand out. Especially in the first film, when the pacing lefts almost no space for a breather, the girls are presented really quick and then only their actions speak for them.  You have the enthusiastic Akko, who loves magic with every cell in her body but often screws up only because, being from a non-magician family, she has no idea how things work. Akko’s sidekicks Lotte and Sucy, being a normal girl and a pretty typical witch respectively, provide some character dynamics and catalyze some drama in the second film. Diana, whose family is apparently very proud of their ancestry with many generations of witches, acts as an antagonist in the first film, but sadly doesn’t retain any more prominent role in the second, which is a shame. The second film also introduces three more girls that have some minimal impact on the story, but don’t do anything special. When you think about it, the character aspect of both shows may be a bit lacking, but after so much that happens you just don’t care about it. Also, another perspective was provided by the director himself – Akko symbolizes a new animator coming into the business, without a clear vision of the real work he has to do, and that not always is as interesting and easy as he thinks. Everyone, with Diana acting as an embodiment for them, despises such a carefree attitude, but ultimately Akko finds her place in the community. Sure, this allegory isn’t apparent if you don’t know about it, but it‘s a nice little touch, giving the franchise a new meaning.

Excerpt from LWA: Mahoujikake no Parade; animation by Yuuto Kaneko

    Doubtless the animation is the most enjoyable part of both of the films. You can only wonder how much passionate work was put into every single scene and how effectively everything came out to be. The director Yoh Yoshinari is known for being a perfectionist to the bone so working under him probably wasn’t the least stressful work on Earth, but despite that the end result is nothing but gorgeous. It’s easy to recognize Studio Trigger behind the work because of the character designs and especially character animation. Such exaggerations in it not always work well with me, but this time I was only astounded how well it reflected the characters and their emotions. Forget the usual anime trend of only lips flapping – there everything is moving and characters are as expressive and dynamic as anywhere. You can probably make a whole sakuga guidebook just from the first LWA. The animation wasn’t the only thing to stand out in the department of visuals – Studio Pablo did a wonderful job (as always) providing backgrounds – vibrant, colorful, and beautiful beyond any doubt.

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     The soundtrack is another aspect linking LWA to the Disney productions very tightly, and at the same time being close to Ghibli soundtracks. That’s no wonder since the composer is Michiru Oshima, who usually handles orchestral music very effectively. Just look at her portfolio that contains FMA (the first one), Yojouhan Shinwa Taikei (that is Tatami Galaxy) or Akagami no Shirayuki hime. Orchestral pieces provide an airy atmosphere with enough quirks to mirror the misadventures of Akko. Having a full orchestration also gives a feeling of something removed from your daily life, just like a fantastic fairy tale with a usual “once upon a time”. A more minimalistic soundtrack (maybe just usual piano and strings) would have made everything look way more familiar, but now there’s a sense of wonder and also curiousness how anime girls can be mixed with classical Disney atmosphere, and the most important thing is that the mix really works.

Excerpt from the OST: 'Chariot's Theme' by Michiru Oshima

    At this moment the new TV series is still ongoing but I think it’s safe to say that the short length of the previous installments to the franchise was a positive attribute. Of course, there have been many anime shorts that waste the time they’re given, but LWA is not the case. When the creators have thought out the universe and the story that they want to tell really well, and it turns out to be longer than intended, as painful as it might be, generally cutting some material works way better than having to stretch everything out. Also it’s notable that TV series has a whole different timetable so not very satisfying strategies as outsourcing become inevitable. I guess it’s just my slight concern that the TV LWA so far isn’t doing anything more impressive than its predecessors (though it also has its moments). Knowing that the first and second LWAs look even more beautiful, full of freedom and devoid of limitations makes them a really enjoyable experience.

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 I believe, this anime is

 3
Good

     I think that for any anime fan LWA (especially the first one) is a must watch. I can’t remember when was the last time that so much fun was so tightly packed and delivered with amazing animation. Well, it’s Trigger at its best. If you have been burned out because of too many boring anime or just want to reignite your love for the “Chinese cartoons”, LWA is as good an option as you are ever going to find.

Orange – a mixed bag of everything

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Studio Telecom Animation Film
Genres Drama, Romance
Source Manga
Episodes 13
Season Summer 2016
Director Hiroshi Hamasaki
Music Hiroaki Tsutsumi
.

      There are anime that by the majority of the viewers are believed to be outstanding in each and every aspect (Cowboy Bebop probably won’t receive much objections) or conversely just don’t have any redeeming qualities (Mars of Destruction, even less objections). Yet, only a handful of shows tend to be well-balanced in all of their departments – for example having a good soundtrack sadly doesn’t automatically grant a good story. For instance my experience with Makoto Shinkai’s films (yet to see Kimi no Na wa.) has been rather ambiguous – the visuals are breathtakingly amazing but the stories often seem quite lacking. In this context Orange looks like a particularly diverse show – the story alone sometimes makes you laugh (sadly, unintentionally) and other times it surprises with wisdom. Other aspects also can be very polarizing in terms of execution. Let’s dig a little deeper and find out about the goods and the bads of this anime.

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    Orange starts with a very fantasy-like event – a high-schooler (how else?) Naho gets a letter from her future self, telling about various regrets she came to have. The letter pleads Naho to experience a bit different life – to alter some of decisions that her future self made. Thus Naho would avoid frustration that many times is centered on her relationship with a new transfer student (again, how else?) Kakeru. As you see, the suspension of disbelief must be employed right from the start but hope that everything will be explained later on gives the story a little head start. Yet, in this very place the problems started. As I wrote in my remarks about Boku dake ga Inai Machi, an explanation to some supernatural phenomenon usually is wanted by the viewers but no explanation generally is a lot better than a bad one. And writing stories that involve time travel you have to put a damn much effort to think of at least a bit plausible and believable mechanism. Of course, Orange isn’t a story centered on time travel and it’s just a plot device to get things moving, but the writer looks to have wanted to include an explanation at all costs, and it did cost quite expensively. All the build-up of emotions and the tranquility of the relationships between people get thrown out of the window when Orange tries to invoke all the means that sci-fi can offer – Bermuda Triangle, parallel Universes and stuff – to justify the premise and just wastes time making an effort out of a situation with no possible favorable outcome.

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Another quite huge plot convenience was Naho’s way of reading her letter. It seems that she didn’t even thought of reading the letter whole to the very end once she got it. Yes, Naho herself was troubled for some time thinking that knowing what will happen in the future isn’t right and it only steals the joy of making various decisions but in many instances some drama and uncertainty could have been easily eliminated if only she had had some brains to read everything. Also, it seems like the letter was deliberately made ambiguous with some information withheld and only to be thrown in at the last second. I doubt if anyone truly wanting to give exact instructions how to do something would be so imprecise and wouldn’t think at all about the problems that might arise (and do arise) for the person reading the letter and trying to behave according to the instructions. By the way, why Orange? Why not, say, Banana or Rhubarb? It looks like the author just thought about a cool sounding title and only then was reminded that a title should have some connection with the creation itself. Sure, there is one scene where Kakeru buys Naho some orange juice as she asked when Kakeru was buying things for the whole group, but it’s a one-time-only motive that has no lasting influence.

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     You can think what you want about the achievements and shortcomings of the story, but the characters do deserve appreciation. To think about it, barely anyone of the main cast is strong enough to carry the show or to be interesting by himself/herself, but it’s actually the whole ensemble of them that provides the best moments. Naho as a lead character is rather dull and could probably be best described as just a normal sweet and hard-working girl. Apart from her failure to read the letter whole from the very start, some pondering about the possibilities and outcomes of changing the future and general concern for her friends, she doesn’t appear to be exceptional in any way from a typical supporting character. Suwa, a sports guy with enough optimistic attitude to be someone to lean upon if necessary, Azu, your pretty much typical genki girl with a knack for making jokes of another guy in the group – not that sporty Hagita – who doesn’t really mind and looks to be enjoying that, and Takako, who usually remains in the background and doesn’t do anything special apart from just being there – that’s the group of Naho’s friends who together make one of the most well-made friend units that I can remember in anime. There are many scenes where nothing special is happening and all the group just talks about nonsense, small things, or just teases one another. You get the feeling that they are really comfortable together and if need be, would do anything to offer any possible help. Then there is also Kakeru, a darker person (well, not only by his appearance), who is instantly picked up by the group and only by his own worries and insecurities doesn’t immediately become one of them as if he had known everyone for all his life. Kakeru has problems, and the show treats them very carefully and respectfully, pointing that in the real world such things are no joke and you may need all your abilities and more to help a person as troubled as Kakeru is.

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Excerpt from the OP

    The animation is probably the weakest part of the show. The studio Telecom Animation Film previously hasn’t done much worth noticing and worries of many people proved to be justified as the season went by. If the OP of a show gets the best sakuga moments of the show it’s no big deal but when you notice that during the later episodes the OP becomes the only place to look for anything decently animated, there’s a problem. Using slow pans, lots of close-ups and barely anything moving eventually become a standard to be expected of the show and it’s a shame because the story really deserved better. Painfully CG-ish students, sometimes strolling across the backgrounds don’t offer much help, either, as well as characters shamefully appearing off model way more than I’d find acceptable for no apparent reason save lack of time and money. Looking on a brighter side, the visual concept of the show appears to be not that standard. I don’t know how common green jackets are in Japanese high-schools but these, paired with very whitish and washed-out environment, create a noticeable contrast and a memorable atmosphere. The pale surroundings remind me of another show that had quite a similar visual concept – Stein’s;Gate. Oh wait, it turns out that rather coincidently both of the shows share the same director – Hiroshi Hamasaki. I won’t say that otherwise Orange would have been a terrible show, but the presence of this man certainly did a huge favor for the visuals even with the very limited means that were available.

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    Speaking about the soundtrack, I must return to the OP. As Orange was the show I started my summer season with, I was thirsty for something exciting and this OP just blew away all my expectations with immeasurable energy and sense of joy with some fleeting moments of sadness. For me Yu Takahashi’s song paired with the storyboarding and directing by the director himself somehow made this OP one of the most memorable of the whole year. The rest of the soundtrack, composed by Hiroaki Tsutsumi, doesn’t contain anything as striking, but as a background music it works really well. I don’t think I’d ever listen to this soundtrack as a piece of art, but sometimes when you just want to create some peaceful slice-of-life-ish atmosphere, many of the tracks work perfectly. As usually in such a show a piano and strings make up the largest part of the sound, also usually supported by guitars and an occasional violin solo. Looking to the soundtrack as a part of the anime, I can confirm that it blends well with the general atmosphere, usually remaining cheerful and managing to offer some seriousness during more emotional scenes.

The OP: 'Hikari no Hahen' by Yu Takahashi

     Orange is a really mixed bag – when it’s good, it’s truly emotional and beautiful, and when it’s bad you just want to drop it and never think about it again. Yet, the show certainly has character. I think the friendship was portrayed very well – the group of friends has a great chemistry, feels very genuine, lively and real, as if you could easily belong to it yourself. The quality of the visuals didn’t do justice for the story and even the story has many things to be criticized for, but it might not always be the case – there are opinions that all the parallel universe stuff could be thought of as a daydream of Naho, and in this way many unsatisfying things would nicely fall into places, but it’s your own choice to think what you will. Of course since there probably are more plot holes in Orange than in a typical colander there still would be things to be disappointed about but at least for me the positives of the show had more weight to keep me watching.

Excerpt from the OST: 'Yell' by Hiroaki Tsutsumi

I believe, this anime is

 2Decent

    Despite all the shortcomings I still think Orange is worth giving a try. Maybe not anime but the original manga, but if you are able not to be bothered too much by all the dissonance of the sci-fi element  (among other things) with the whole mood of the show you could certainly get an enjoyable experience, enriched by moments that call for more thought about living your life in such a way that your future self won’t have to judge your present self too harshly.

Scattered Thoughts – Usagi Drop and My Girl

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     A single man starts looking after a little girl, ponders about his romance perspectives and woes of a single father. The bond between the man and the girl becomes stronger and stronger, both of them also make a friend of a boy whose family circumstances are complicated. Now please guess which manga I’m talking about – Usagi Drop by Yumi Unita or My Girl by Mizu Sahara (yep, the pen name’s pretty hilarious, isn’t it?)? As this is more of an anime blog and Usagi Drop is fortunate enough to have received a brilliant anime adaptation by Production I.G (by the way, Usagi Drop is one of those rare cases when fans after receiving an incomplete anime adaptation remain more content than not, but more about it later), this may be your answer but actually the premise holds for both of the manga. Even some situations encountered by the characters are coming close to being identical. Yet despite striking similarities, My Girl and Usagi Drop remain vastly different.

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     Let’s begin with Usagi Drop. The story follows 30-year-old Daikichi, who after his grandpa’s death decides to take in Rin, grandpa’s illegitimate child. The situation seems awkward since Rin despite being 24 years younger than Daikichi in theory is his aunt. The confusion doesn’t appear that important after all – Rin quickly adapts to her new life, as well as Daikichi. The story then revolves about everyday life of the new family, with some more interesting elements added, such as Daikichi trying to investigate Rin’s mother’s identity or the family making acquaintances with Kouki, a boy of Rin’s age, and his single mother. Some of the most heartwarming moments come from this cohesion of the two incomplete families, affirming that through empathy and care even broken things don’t have to feel broken. All the sweet stuff goes on for 4 volumes, as much as the anime has covered (and that’s the reason why it’s so good). Then the story takes a huge turn, introducing a 10 year time leap to the period of Rin being a high-schooler (with some flashbacks to Rin being in a middle-school) which corresponds to the volumes 5-9. The time leap isn’t bad in itself but it almost completely negates the premise of a father and daughter relationship told from the father’s perspective, as Rin (and Kouki) more times than not assume the position of POV characters. Later on, and that’s probably the main reason of the disfavor of many fans for the later part of the manga, a certain character pairing is introduced and some social inconveniences are removed in a very deus ex machina way. The last volume covers some untold side stories from the whole time period. Seeing Rin as a child again feels refreshing but at the same time a bit pointless because knowing all that’s yet to happen to that lovely family later on adds some bitter taste.

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     My Girl begins in quite a similar way. Much younger (than Daikichi) Masamune, sometimes struggling office worker, suddenly finds out that his long gone ex-girlfriend Youko died in an accident and that for Masamune, who still harbors feelings for her, it’s some devastating news. Even more unexpectedly it turns out that Youko had had a daughter Koharu by him without his slightest knowledge and now as the child somehow manages to find Masamune himself, he decides to fulfil his responsibility to Koharu, to Youko and to himself. The 5-volume journey of My Girl doesn’t take any twists and turns as Usagi Drop did and even if Koharu is shown to grow, the story (also being shorter) doesn’t expand more than a few years which are more due to the different tales to be told rather than to be the focus of the change in the child and her needs. The only complaint I could have about Koharu would only be that she appears to be a tad too mature despite her age. Sure, traumatic experiences may hasten the process but to hear such deep things that Koharu sometimes says from a girl who’s not even a middle-schooler yet requires some suspension of disbelief. On the other hand, it accompanies the general mood of the story which takes a more emotional route than Usagi Drop which before the time twist was centered mainly on not so dramatic events.

 photo U1_zpsg39ospem.jpg      To start comparing things in more depth, in Usagi Drop Daikichi always remains the adult. Sure, later on Rin sometimes may hold the initiative, but at first every important decision must be carried out by Daikichi himself. Daikichi’s parents as well as the rest of the family in the beginning treat Rin like a very uncomfortable and irritating thing, almost not even a person so the responsibility from the get go is Daikichi’s alone. Later on seeing how adorable Rin is everyone warmed up but the center of Rin’s family world remained Daikichi. Masamune is far more inexperienced in such matters and when Daikichi tries to think out everything by himself, Masamune doesn’t shy to seek help from his parents and Youko’s mom. The family in My Girl look more cohesive and everyone tries to help Masamune in every way they can, even so when Koharu just like Rin wins everybody’s hearts. Another vast difference lies in the dissimilar romantic situations of the both of the fathers. Daikichi seems to be the embodiment of a middle aged man who still tries to get a partner but more and more just because of the social standards than from the actual need. When Kouki’s mom appears in the horizon Daikichi sure doesn’t remain indifferent but let’s leave the spoiler field untrodden. On the other hand, Masamune remains very strongly attached to Youko and is unable to move on by any means.  photo M1_zpsexn4iwej.jpgHis parents find that a bit troubling and try to take some measures but ultimately it remains Masamune’s decision to make.
As Daikichi (sadly) doesn’t go through any more significant transformation (even if Usagi Drop tells a longer story), Masamune’s character arc of constant struggle whether to keep his heart for Youko forever or to change something makes him a very compelling, relatable and realistic character to read about. This also leads to Masamune’s discomfort of not being able to offer as much time to Koharu as he wants (and she needs) and provide so important maternal care. Daikichi doesn’t have such big a problem since Kouki’s mom usually isn’t that far away and is able to give help and also receive some fatherly help from Daikichi to her son.

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     Going to a different level of comparison, I think the artstyle definitely favors My Girl. Of course that doesn’t mean that there’s anything wrong with Usagi Drop. There everything is kept fairly simple and minimalistic, which in turn adds to the light-heartedness of the general atmosphere early on. Character face expressions may not be the most complex ones but they convey the message pretty clearly and more times than not it’s enough. Also, it’s told that Daikichi himself isn’t the most handsome man and the depiction of him clearly shows that. For the other characters sometimes relatively ungraceful hands may not seem very appealing but that’s coming too close to nitpicking. On the other hand, My Girl can definitely be proud by taking an extra mile and making the characters look as realistic and compelling as its gets in manga. Sure, it may be just the matter of preference but Mizu Sahara (or however you find her signing as) holds the second place in my favorite mangakas (by artstyle) list only after Inio Asano. The only slightly weird feature I found in the art of My Girl is that the ears of the characters sometimes stick a bit too much for my taste. As well as emotions are portrayed in Usagi Drop, having a much wider variety of them as well as making the faces of the characters far more detailed, gives more points to My Girl. When emotions are involved, subtler facial differences make the characters more relatable, and more simple designs that fit well with comedic moments aren’t able to hold their position as well in this case.

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     Well, after all I would gladly recommend both manga to read. Usagi Drop is a bit trickier because for anyone who expects only a father and daughter relationship of the manga the second half may be hard to stomach. Yet, even the high-school drama should be easier to take than in most cases because at that point the reader already knows the characters and is invested in them. As far as the ending goes, I can only say that with a pinch of tolerance and open-mindness it’s serviceable. You may not like it as much as the first half (practically my case) but that can be treated just as a possible scenario. Not very probable but still possible. After all, life doesn’t always go the way you want. Anyway, if you don’t feel brave enough, the anime is always a safer route so you should check it out in any case. Yet, I feel that My Girl comes only slightly but still a bit better off – probably more relatable and emotionally affecting situation with a struggling protagonist who feels a lot more thrown out of balance because of the taking in of the girl and looks more accomplished by the end of the manga. Anyway, both manga provide slightly different perspectives of a father and daughter relationship and though they share many differences, I think and hope that both are worth your time and fingers crossed they would provide an enjoyable experience.

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